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Last updated: Sat Jul 31 08:25:48 UTC 2010
Build host: Linux trelane 2.6.32-21-generic #32-Ubuntu SMP Fri Apr 16 08:10:02 UTC 2010 i686 GNU/Linux
SCI: fixing stupid typo
SCI: Whitespace cleanup.
SCI: Fix walking in GK1 later in the game
The Feature class uninit'd workaround needs to be extended to all levels of inheritance.
SCI: fix kAddToPic called with view data
and adding workaround for pq2 when showing windows with pictures change to kAddToPic fixes bad coordinates of cels when restoring the game (should also fix lsl2)
JANITORIAL: Some small explanation about stability of sorting algorithms.
Special thanks to lskovlun for his suggestion to add this.
SCI: Add comment about stability requirements in makeSortedList.
JANITORIAL: Add comment about the stability of Common::sort.
SCI: Switch to Common::RandomSource.
Since I got no response to my mail to -devel, I just assume that there is no specific reason for using rand() in SCI.
As explained in my mail to -devel about why SCI uses rand, this might allow SCI to work with our event recording, when that ever gets finished.
I adapted kRandom so that it also supports negative random numbers. And furthermore that the toNumber argument is smaller than the fromNumber argument. I am not sure whether that really happens though, but it should be safer to have this. I marked that place with an TODO/CHECKME.
SCI: fixing view scaling code
fixes crash in sq5 with elevator on goliath
SCI: speed throttler cleanup and iceman comment